LumenTale: Memories of Trey Reviews

LumenTale: Memories of Trey is ranked in the 83rd percentile of games scored on OpenCritic.
8.5 / 10.0
May 22, 2026

Lumentale: Memories of Trey is a very good surprise. Of course, production by Beehive Studios will not escape comparisons with the famous Pokémon license. There is capture and monster fighting. But he frees himself remarkably from his inspirations to offer a much more demanding experience, whether in confrontations (there is an “Easy Mode” if not) or in exploration that is teeming with good ideas. What a pleasure to discover a video game with body and heart.

Review in French | Read full review

May 22, 2026

Lumentale: Memories of Trey is an entertaining monster-collecting game with an interesting world, a strong art style, and Animon designs that immediately catch the eye, but at times the game feels more cumbersome than necessary.

Review in Dutch | Read full review

No Recommendation / Blank
May 22, 2026

The creature-collecting RPG *LumenTale: Memories of Trey* brings back memories of the feeling of playing earlier creature-collecting games. The combat system seems more complex than necessary, but it works well for the most part—even when it comes to attack points and 4-on-4 battles. The Holoken offers a few interesting ways to interact. However, Trey’s journey is quite uneven when it comes to the tasks leading up to a boss battle. The fact that I experienced the biggest highlight right at the beginning makes the rest suffer even more. Additionally, an important puzzle didn’t work at another promising point. Furthermore, there is a lack of detailed explanations at times. All in all, the highlights aren’t quite enough to completely overlook the low points.

Review in German | Read full review

7 / 10.0
May 22, 2026

Beehive Studios has built one of the most tactically interesting creature-collectors in years, with a shared SP system that makes every team decision matter and a world bursting with visual personality. It's just a shame the story holds its best cards until the final stretch, and that a couple of clunky systems — Holoken Powers, mandatory crafting — get in the way of an otherwise memorable adventure.

Review in Spanish | Read full review

May 22, 2026

I'm a big fan of monster raising games and have been playing them for most of my life, and LumenTale has quickly become one of my absolute favorites. The visual style is unique, the monster designs are cute, and I enjoyed the game's story quite a bit. The only thing I'd like to see added is a way to speed up the animations in battles if I'm farming for experience or attack upgrade materials, but that's an incredibly minor thing that's pretty well offset by the fact that a pre-emptive attack can net you an instant win if your team is strong enough.

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