PC Gamer's Reviews
Luckily the Railforged and Wurmkin have expanded that facet of the base game. Out February 2, the package is a no-brainer at the respectful $10 price, and generously widens this moreish deckbuilder—the best in gaming. It'll hold that title for me until another deckbuilder lets me use mass-produced steampunk spiders, each wielding giant hammers that generate gold coins and armor every time they swing, to obliterate the corrupted mother of creation.
Like a Miyazaki-movie love of food, from the glorious ramen Mr. Saitou slumps next to at an izakaya to the strange confectionery available at a convenience store run by fungus. And the RPG Maker interface that you'll need to hit F11 to force into fullscreen. And a soulful bittersweetness that means it's likely to, cliché as it sounds, make you laugh and make you cry. At least a little bit. It's not the full emotional rollercoaster of Rakuen—it's more of a bite-sized experience, a quick ghost train through a bouncy castle where you can whip to the last stop in a single sitting if you want.
Valheim might be the rare exception. The game as a whole is not complete, but the parts that are there do feel complete, if that makes sense. I can see the areas in which I'd like it to grow, but Valheim feels refined and satisfying as it is right now. I've put 70 hours into it so far, and I fully expect to at least double that, and it's a $20 game. No matter what happens in Early Access, it's hard not to feel like I've already gotten my money's worth.
Elsewhere, there's a mission to reach the stratosphere, as well as five "high-speed, low-level" challenges that are also focused on navigating tricky, mountainous terrain without crashing and exploding and dying.
The game barely qualifies as playable given its myriad of technical issues, but even when it is working as intended, you'll wish that it wasn't.
Riddled with bugs and bizarre mechanics, Underworld Ascendant is a bafflingly poor debut from OtherSide Entertainment.
A misguided attempt at parody, underpinned by a poor sports game by anyone's standards.
We deserve better than Legacy of Kain: Ascendance.
In PR terms, it's the world's costliest public beta. There's a lithe control system in the wreckage, but it'll take many updates to dig it out.
Some solid puzzles can't rescue what is an otherwise terrible adventure game.
An ARPG with weak combat and too many bugs, Bombshell isn't worth your click-click-clicks.
Slow, technically flawed and dogged by premium microtransactions. A sorry take on a classic card game.
The worst gaming goat since that one in Broken Sword. This is a dumb, limited novelty game that's not worth the asking price.
Sloppy controls make for an infuriating platformer. If you want a modern Sonic game, get Generations instead.
Trials of the Blood Dragon shows promise when it's allowed to be a Trials game. The rest of the time, it's just bad.
Dangerous Golf has a good variety of levels and lots of stuff to destroy, but offers weak, unsatisfying control over that destruction.
Frustrating, buggy and overly dependent on trial-and-error, this is a missed opportunity.
X misses the spot. The occasional bit of spectacle can't save this boring, broken and charmless space simulation.
Starship Troopers: Ultimate Bug War is dull, uninspired, and devoid of the series' characteristic wit.
Black Ops 7 is Call of Duty at its most obnoxious and least enjoyable.